统一渲染架构
- 网络Unified Shader; Unified Shader Architecture; unified architecture
统一渲染架构
统一渲染架构
Unified Shader
统一渲染架构(Unified Shader)是相对于分离式渲染架构而言的.以往显卡由顶点渲染管线和像素渲染管线组成,生成图像的过 …
Unified Shader Architecture
DirectX 10最大的革新就是统一渲染架构(Unified Shader Architecture)。目前各类图形硬件和API均采用分离渲染架构,即顶 …
unified architecture
...的G86-300核心,80nm工艺制程,采用高效的统一渲染架构(unified architecture),核心内建16个流处理器(Streaming Processo…
Unified Pipeline and Shader Design
第4页:统一渲染架构(Unified Pipeline and Shader Design)第5页:最感动G80之标量式渲染流水线设计 第6页:流水线管理体 …
Unified Graphics Core Architecture
它采用了统一渲染架构(Unified Graphics Core Architecture),也就是说核心不再区分专门的像素处理单元(Pixel Shader) …
Unified Superscalar Shader Architecture
...理单元而来,基于先进的55nm工艺制程,采用先进的统一渲染架构(Unified Superscalar Shader Architecture),拥有有640个 …